Frostpunk introduces the concept of a formalized work day, with time spent toiling in the fields and time spent resting at home. Like many colony simulation games, much of the early game is spent foraging for resources like wood, steel and coal. The Earth’s temperatures have plummeted for some reason and a small band of survivors is holed up in a sunken crevasse with nothing but a ramshackle heating element that’s four storeys tall. Set near London, England at the time of the industrial revolution, 11 bit’s take on historical fantasy is equal parts classical steampunk and H.P. That game was critically acclaimed, but it also made you feel sort of nauseated while playing it.įrostpunk is just as dark as This War of Mine, but it manages to produce that same queasy feeling on an industrial scale. They went so far as to research the siege of Sarajevo and hire on consultants with experience fighting protracted conflicts in Iraq. The studio’s previous title, This War of Mine, put players in the shoes of civilians trapped inside a war zone. But while I’m excited to see where the storyline takes me, I’m simply not sure that I have the stomach for it.īased in Warsaw, Poland, 11 bit has a penchant for morally ambiguous games. In truth, it’s an amazingly well-realized, thematic narrative experience bolted on top of a skillfully crafted city simulation. Instead, you’re forming a culture.ġ1 bit goes so far as to call its newest product the world’s first “society survival game,” and that may be laying it on a bit thick. You’re not just building a city, say the developers. Frostpunk, the latest offering from 11 bit Studios (known for This War of Mine and the Anomaly series), is a colony simulation game with a twist.
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